Ambrose Tait (Standard) - eFootball 2026

Ambrose Tait eFootball 2026 player card, 67 OVR AMF

Player Overview

Ambrose Tait is a 67 overall rated AMF in eFootball 2026. VIETNAM, age 28.

Ambrose Tait can gain up to 3 overall points (+4%) through level progression, giving it close to its final form, with only modest growth left in training. Playing style: Creative Playmaker.

Positions: AMF, CMF, RMF, RWF, SS.

Ambrose Tait is playable across 5 positions (AMF, CMF, RMF, RWF, SS), a highly versatile profile.

Ambrose Tait Stats

Ambrose Tait's standout current stat is Acceleration at 74. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness63
Ball Control67
Dribbling69
Tight Possession71
Low Pass67
Lofted Pass65
Finishing60
Heading48
Place Kicking65
Curl69

Physical

StatValue
Speed73
Acceleration74
Kicking Power63
Jump53
Physical Contact50
Balance74
Stamina66

Defending

StatValue
Defensive Awareness50
Tackling51
Defensive Engagement61
Aggression49

Characteristics

StatValue
Weak Foot Usage0
Weak Foot Accuracy1
Form1
Injury Resistance1

Ambrose Tait Stats at Max Level

Ambrose Tait has no further per-stat growth at max level: every stat is already at its trained ceiling. These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness6363+0
Ball Control6767+0
Dribbling6969+0
Tight Possession7171+0
Low Pass6767+0
Lofted Pass6565+0
Finishing6060+0
Heading4848+0
Place Kicking6565+0
Curl6969+0

Physical

StatCurrentAt Max LevelGain
Speed7373+0
Acceleration7474+0
Kicking Power6363+0
Jump5353+0
Physical Contact5050+0
Balance7474+0
Stamina6666+0

Defending

StatCurrentAt Max LevelGain
Defensive Awareness5050+0
Tackling5151+0
Defensive Engagement6161+0
Aggression4949+0

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage00+0
Weak Foot Accuracy11+0
Form11+0
Injury Resistance11+0

Position Ratings at Max Level

At max level, Ambrose Tait actually rates higher at RMF (73) than at its registered position, AMF (70). The ratings below show how Ambrose Tait would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 67 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GKGoalkeeper40
CBCenter Back42
LBLeft Back50
RBRight Back50
DMFDefensive Midfielder45
CMF (secondary)Central Midfielder68
LMFLeft Midfielder54
RMF (secondary)Right Midfielder73
AMF (registered)Attacking Midfielder70
LWFLeft Wing Forward54
RWF (secondary)Right Wing Forward72
SS (secondary)Second Striker64
CFCentre Forward50

Skills (10)

Double Touch, Marseille Turn, Outside Curler, Pinpoint Crossing, Through Passing, Dipping Shot, Acrobatic Finishing, Cut Behind & Turn, Sole Control, Captaincy.

None of Ambrose Tait's 10 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Ambrose Tait is a 67 OVR AMF from VIETNAM. Max overall: 70. Playing style: Creative Playmaker. Secondary positions: CMF, RMF, RWF, SS. Skills: Double Touch, Marseille Turn, Outside Curler, and 7 more. Booster: No Booster ().

Frequently Asked Questions

What is Ambrose Tait's max level overall rating in eFootball 2026?

Ambrose Tait reaches 70 overall at max level as AMF, up from 67 at base level. Ambrose Tait has no further per-stat growth at max level: every stat is already at its trained ceiling.

What is Ambrose Tait's best position at max level?

At max level, Ambrose Tait actually rates higher at RMF (73) than at its registered position, AMF (70).

What is Ambrose Tait's best current stat in eFootball 2026?

Ambrose Tait's standout current stat is Acceleration at 74. This is the card's current-level value; see the stats table above for the same stat's value at max level.