Amine Hemia (Standard) - eFootball 2026

Amine Hemia eFootball 2026 player card, 70 OVR AMF

Player Overview

Amine Hemia is a 70 overall rated AMF in eFootball 2026, currently playing for En Avant Guingamp in the Ligue 2 BKT. France, age 28.

Amine Hemia can gain up to 18 overall points (+26%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Creative Playmaker.

Positions: AMF, DMF, CMF, LMF, RMF, LWF, RWF, SS, CF.

Amine Hemia is playable across 9 positions (AMF, DMF, CMF, LMF, RMF, LWF, RWF, SS, CF), a highly versatile profile.

Amine Hemia Stats

Amine Hemia's standout current stat is Kicking Power at 77. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness63
Ball Control69
Dribbling67
Tight Possession65
Low Pass69
Lofted Pass67
Finishing67
Heading50
Place Kicking71
Curl68

Physical

StatValue
Speed62
Acceleration66
Kicking Power77
Jump58
Physical Contact60
Balance67
Stamina73

Defending

StatValue
Defensive Awareness55
Tackling60
Defensive Engagement66
Aggression64

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy2
Form1
Injury Resistance0

Amine Hemia Stats at Max Level

Amine Hemia's biggest gain at max level is Ball Control: 69 at base rising to 81 at max level (+12). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness6371+8
Ball Control6981+12
Dribbling6779+12
Tight Possession6577+12
Low Pass6981+12
Lofted Pass6779+12
Finishing6774+7
Heading5050+0
Place Kicking7178+7
Curl6875+7

Physical

StatCurrentAt Max LevelGain
Speed6270+8
Acceleration6674+8
Kicking Power7785+8
Jump5858+0
Physical Contact6060+0
Balance6775+8
Stamina7381+8

Defending

StatCurrentAt Max LevelGain
Defensive Awareness5555+0
Tackling6060+0
Defensive Engagement6666+0
Aggression6464+0

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy22+0
Form11+0
Injury Resistance00+0

Position Ratings at Max Level

AMF remains Amine Hemia's best-rated position at max level (88); the next-best alternative is LMF (87). The ratings below show how Amine Hemia would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 70 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GKGoalkeeper44
CBCenter Back70
LBLeft Back81
RBRight Back81
DMF (secondary)Defensive Midfielder78
CMF (secondary)Central Midfielder86
LMF (secondary)Left Midfielder87
RMF (secondary)Right Midfielder87
AMF (registered)Attacking Midfielder88
LWF (secondary)Left Wing Forward86
RWF (secondary)Right Wing Forward86
SS (secondary)Second Striker87
CF (secondary)Centre Forward83

Skills (9)

Outside Curler, Long-range Shooting, First-time Shot, Knuckle Shot, Dipping Shot, Rising Shot, Acrobatic Finishing, Sole Control, Gamesmanship.

None of Amine Hemia's 9 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Amine Hemia is a 70 OVR AMF from France, playing for En Avant Guingamp in Ligue 2 BKT. Max overall: 88. Playing style: Creative Playmaker. Secondary positions: DMF, CMF, LMF, RMF, LWF, RWF, SS, CF. Skills: Outside Curler, Long-range Shooting, First-time Shot, and 6 more.

Frequently Asked Questions

What is Amine Hemia's max level overall rating in eFootball 2026?

Amine Hemia reaches 88 overall at max level as AMF, up from 70 at base level. Amine Hemia's biggest gain at max level is Ball Control: 69 at base rising to 81 at max level (+12).

What is Amine Hemia's best position at max level?

AMF remains Amine Hemia's best-rated position at max level (88); the next-best alternative is LMF (87).

What is Amine Hemia's best current stat in eFootball 2026?

Amine Hemia's standout current stat is Kicking Power at 77. This is the card's current-level value; see the stats table above for the same stat's value at max level.