Daichi Kamada (Standard) - eFootball 2026

Daichi Kamada eFootball 2026 player card, 78 OVR CMF

Player Overview

Daichi Kamada is a 78 overall rated CMF in eFootball 2026. JAPAN, age 29.

Daichi Kamada can gain up to 15 overall points (+19%) through level progression, giving it moderate growth headroom, a common profile for developed cards. Playing style: Box-to-Box.

Positions: CMF, DMF, LMF, RMF, AMF, LWF, RWF, SS, CF.

Daichi Kamada is playable across 9 positions (CMF, DMF, LMF, RMF, AMF, LWF, RWF, SS, CF), a highly versatile profile.

Daichi Kamada Stats

Daichi Kamada's standout current stat is Low Pass at 77. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness68
Ball Control75
Dribbling74
Tight Possession71
Low Pass77
Lofted Pass72
Finishing65
Heading60
Place Kicking68
Curl73

Physical

StatValue
Speed69
Acceleration75
Kicking Power74
Jump62
Physical Contact63
Balance68
Stamina77

Defending

StatValue
Defensive Awareness60
Tackling60
Defensive Engagement65
Aggression69

Characteristics

StatValue
Weak Foot Usage2
Weak Foot Accuracy3
Form2
Injury Resistance2

Daichi Kamada Stats at Max Level

Daichi Kamada's biggest gain at max level is Low Pass: 77 at base rising to 89 at max level (+12). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness6872+4
Ball Control7583+8
Dribbling7482+8
Tight Possession7179+8
Low Pass7789+12
Lofted Pass7284+12
Finishing6565+0
Heading6060+0
Place Kicking6868+0
Curl7373+0

Physical

StatCurrentAt Max LevelGain
Speed6977+8
Acceleration7579+4
Kicking Power7482+8
Jump6262+0
Physical Contact6363+0
Balance6872+4
Stamina7785+8

Defending

StatCurrentAt Max LevelGain
Defensive Awareness6067+7
Tackling6067+7
Defensive Engagement6572+7
Aggression6976+7

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage22+0
Weak Foot Accuracy33+0
Form22+0
Injury Resistance22+0

Position Ratings at Max Level

At max level, Daichi Kamada actually rates higher at AMF (94) than at its registered position, CMF (93). The ratings below show how Daichi Kamada would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 78 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GKGoalkeeper43
CBCenter Back67
LBLeft Back70
RBRight Back70
DMF (secondary)Defensive Midfielder83
CMF (registered)Central Midfielder93
LMF (secondary)Left Midfielder87
RMF (secondary)Right Midfielder87
AMF (secondary)Attacking Midfielder94
LWF (secondary)Left Wing Forward86
RWF (secondary)Right Wing Forward86
SS (secondary)Second Striker93
CF (secondary)Centre Forward83

Skills (10)

Long-Range Curler, One-touch Pass, Outside Curler, Pinpoint Crossing, Through Passing, Chip Shot Control, Long Range Shooting, First-time Shot, Rising Shot, Scotch Move.

None of Daichi Kamada's 10 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Other Players Named Daichi Kamada (12)

Daichi Kamada is a 78 OVR CMF from JAPAN. Max overall: 93. Playing style: Box-to-Box. Secondary positions: DMF, LMF, RMF, AMF, LWF, RWF, SS, CF. Skills: Long-Range Curler, One-touch Pass, Outside Curler, and 7 more. Booster: No Booster (). 12 other Kamada variations available.

Frequently Asked Questions

What is Daichi Kamada's max level overall rating in eFootball 2026?

Daichi Kamada reaches 93 overall at max level as CMF, up from 78 at base level. Daichi Kamada's biggest gain at max level is Low Pass: 77 at base rising to 89 at max level (+12).

What is Daichi Kamada's best position at max level?

At max level, Daichi Kamada actually rates higher at AMF (94) than at its registered position, CMF (93).

What is Daichi Kamada's best current stat in eFootball 2026?

Daichi Kamada's standout current stat is Low Pass at 77. This is the card's current-level value; see the stats table above for the same stat's value at max level.