Daiki Mitsui (Standard) - eFootball 2026

Daiki Mitsui eFootball 2026 player card, 64 OVR GK

Player Overview

Daiki Mitsui is a 64 overall rated GK in eFootball 2026, currently playing for Tokushima Vortis in the MEIJI YASUDA J2 LEAGUE. JAPAN, age 24.

Daiki Mitsui can gain up to 20 overall points (+31%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Defensive Goalkeeper.

Positions: GK.

Daiki Mitsui is registered at a single position (GK), a specialist profile rather than a multi-role card.

Daiki Mitsui Stats

Daiki Mitsui's standout current stat is GK Reflexes at 65. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness38
Ball Control45
Dribbling40
Tight Possession42
Low Pass47
Lofted Pass52
Finishing38
Heading38
Place Kicking43
Curl44

Physical

StatValue
Speed53
Acceleration49
Kicking Power62
Jump63
Physical Contact62
Balance47
Stamina50

Defending

StatValue
Defensive Awareness45
Tackling40
Defensive Engagement58
Aggression51

Goalkeeping

StatValue
GK Awareness62
GK Catching60
GK Clearing62
GK Reflexes65
GK Reach63

Characteristics

StatValue
Weak Foot Usage2
Weak Foot Accuracy2
Form1
Injury Resistance1

Daiki Mitsui Stats at Max Level

Daiki Mitsui's biggest gain at max level is Jump: 63 at base rising to 85 at max level (+22). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness3838+0
Ball Control4545+0
Dribbling4040+0
Tight Possession4242+0
Low Pass4747+0
Lofted Pass5252+0
Finishing3838+0
Heading3846+8
Place Kicking4343+0
Curl4444+0

Physical

StatCurrentAt Max LevelGain
Speed5353+0
Acceleration4949+0
Kicking Power6262+0
Jump6385+22
Physical Contact6270+8
Balance4747+0
Stamina5050+0

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4545+0
Tackling4040+0
Defensive Engagement5858+0
Aggression5151+0

Goalkeeping

StatCurrentAt Max LevelGain
GK Awareness6276+14
GK Catching6072+12
GK Clearing6274+12
GK Reflexes6577+12
GK Reach6375+12

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage22+0
Weak Foot Accuracy22+0
Form11+0
Injury Resistance11+0

Position Ratings at Max Level

GK remains Daiki Mitsui's best-rated position at max level (84); the next-best alternative is CB (50). The ratings below show how Daiki Mitsui would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 64 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GK (registered)Goalkeeper84
CBCenter Back50
LBLeft Back44
RBRight Back44
DMFDefensive Midfielder45
CMFCentral Midfielder41
LMFLeft Midfielder41
RMFRight Midfielder41
AMFAttacking Midfielder40
LWFLeft Wing Forward41
RWFRight Wing Forward41
SSSecond Striker40
CFCentre Forward42

Skills (1)

GK Low Punt.

None of Daiki Mitsui's 1 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Daiki Mitsui is a 64 OVR GK from JAPAN, playing for Tokushima Vortis in MEIJI YASUDA J2 LEAGUE. Max overall: 84. Playing style: Defensive Goalkeeper. Skills: GK Low Punt. Booster: No Booster ().

Frequently Asked Questions

What is Daiki Mitsui's max level overall rating in eFootball 2026?

Daiki Mitsui reaches 84 overall at max level as GK, up from 64 at base level. Daiki Mitsui's biggest gain at max level is Jump: 63 at base rising to 85 at max level (+22).

What is Daiki Mitsui's best position at max level?

GK remains Daiki Mitsui's best-rated position at max level (84); the next-best alternative is CB (50).

What is Daiki Mitsui's best current stat in eFootball 2026?

Daiki Mitsui's standout current stat is GK Reflexes at 65. This is the card's current-level value; see the stats table above for the same stat's value at max level.