Daisuke Yoshimitsu (Standard) - eFootball 2026

Daisuke Yoshimitsu eFootball 2026 player card, 67 OVR GK

Player Overview

Daisuke Yoshimitsu is a 67 overall rated GK in eFootball 2026, currently playing for Albirex Niigata in the MEIJI YASUDA J2 LEAGUE. JAPAN, age 32.

Daisuke Yoshimitsu can gain up to 19 overall points (+28%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Offensive Goalkeeper.

Positions: GK.

Daisuke Yoshimitsu is registered at a single position (GK), a specialist profile rather than a multi-role card.

Daisuke Yoshimitsu Stats

Daisuke Yoshimitsu's standout current stat is Physical Contact at 71. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness39
Ball Control47
Dribbling41
Tight Possession42
Low Pass50
Lofted Pass54
Finishing40
Heading38
Place Kicking45
Curl48

Physical

StatValue
Speed55
Acceleration52
Kicking Power67
Jump66
Physical Contact71
Balance53
Stamina55

Defending

StatValue
Defensive Awareness47
Tackling44
Defensive Engagement62
Aggression51

Goalkeeping

StatValue
GK Awareness66
GK Catching63
GK Clearing65
GK Reflexes60
GK Reach64

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy1
Form1
Injury Resistance0

Daisuke Yoshimitsu Stats at Max Level

Daisuke Yoshimitsu's biggest gain at max level is Jump: 66 at base rising to 85 at max level (+19). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness3939+0
Ball Control4747+0
Dribbling4141+0
Tight Possession4242+0
Low Pass5050+0
Lofted Pass5454+0
Finishing4040+0
Heading3845+7
Place Kicking4545+0
Curl4848+0

Physical

StatCurrentAt Max LevelGain
Speed5555+0
Acceleration5252+0
Kicking Power6767+0
Jump6685+19
Physical Contact7178+7
Balance5353+0
Stamina5555+0

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4747+0
Tackling4444+0
Defensive Engagement6262+0
Aggression5151+0

Goalkeeping

StatCurrentAt Max LevelGain
GK Awareness6678+12
GK Catching6375+12
GK Clearing6577+12
GK Reflexes6072+12
GK Reach6476+12

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy11+0
Form11+0
Injury Resistance00+0

Position Ratings at Max Level

GK remains Daisuke Yoshimitsu's best-rated position at max level (86); the next-best alternative is CB (53). The ratings below show how Daisuke Yoshimitsu would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 67 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GK (registered)Goalkeeper86
CBCenter Back53
LBLeft Back47
RBRight Back47
DMFDefensive Midfielder48
CMFCentral Midfielder44
LMFLeft Midfielder43
RMFRight Midfielder44
AMFAttacking Midfielder42
LWFLeft Wing Forward43
RWFRight Wing Forward43
SSSecond Striker42
CFCentre Forward44

Skills (1)

GK High Punt.

None of Daisuke Yoshimitsu's 1 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Daisuke Yoshimitsu is a 67 OVR GK from JAPAN, playing for Albirex Niigata in MEIJI YASUDA J2 LEAGUE. Max overall: 86. Playing style: Offensive Goalkeeper. Skills: GK High Punt. Booster: No Booster ().

Frequently Asked Questions

What is Daisuke Yoshimitsu's max level overall rating in eFootball 2026?

Daisuke Yoshimitsu reaches 86 overall at max level as GK, up from 67 at base level. Daisuke Yoshimitsu's biggest gain at max level is Jump: 66 at base rising to 85 at max level (+19).

What is Daisuke Yoshimitsu's best position at max level?

GK remains Daisuke Yoshimitsu's best-rated position at max level (86); the next-best alternative is CB (53).

What is Daisuke Yoshimitsu's best current stat in eFootball 2026?

Daisuke Yoshimitsu's standout current stat is Physical Contact at 71. This is the card's current-level value; see the stats table above for the same stat's value at max level.