Hotta Daiki (Standard) - eFootball 2026

Hotta Daiki eFootball 2026 player card, 66 OVR GK

Player Overview

Hotta Daiki is a 66 overall rated GK in eFootball 2026, currently playing for Vegalta Sendai in the 2026/27 MEIJI YASUDA J2 LEAGUE. Japan, age 32.

Hotta Daiki can gain up to 18 overall points (+27%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database.

Positions: GK.

Hotta Daiki is registered at a single position (GK), a specialist profile rather than a multi-role card.

Hotta Daiki Stats

Hotta Daiki's standout current stat is Jump at 71. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness38
Ball Control43
Dribbling39
Tight Possession41
Low Pass45
Lofted Pass51
Finishing38
Heading38
Place Kicking44
Curl51

Physical

StatValue
Speed49
Acceleration51
Kicking Power65
Jump71
Physical Contact67
Balance52
Stamina55

Defending

StatValue
Defensive Awareness46
Tackling41
Defensive Engagement59
Aggression44

Goalkeeping

StatValue
GK Awareness66
GK Catching62
GK Clearing64
GK Reflexes66
GK Reach61

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy1
Form1
Injury Resistance0

Hotta Daiki Stats at Max Level

Hotta Daiki's biggest gain at max level is Jump: 71 at base rising to 87 at max level (+16). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness3838+0
Ball Control4343+0
Dribbling3939+0
Tight Possession4141+0
Low Pass4545+0
Lofted Pass5151+0
Finishing3838+0
Heading3842+4
Place Kicking4444+0
Curl5151+0

Physical

StatCurrentAt Max LevelGain
Speed4949+0
Acceleration5151+0
Kicking Power6565+0
Jump7187+16
Physical Contact6771+4
Balance5252+0
Stamina5555+0

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4646+0
Tackling4141+0
Defensive Engagement5959+0
Aggression4444+0

Goalkeeping

StatCurrentAt Max LevelGain
GK Awareness6678+12
GK Catching6274+12
GK Clearing6476+12
GK Reflexes6678+12
GK Reach6173+12

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy11+0
Form11+0
Injury Resistance00+0

Position Ratings at Max Level

GK remains Hotta Daiki's best-rated position at max level (84); the next-best alternative is CB (51). The ratings below show how Hotta Daiki would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 66 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GK (registered)Goalkeeper84
CBCenter Back51
LBLeft Back45
RBRight Back45
DMFDefensive Midfielder45
CMFCentral Midfielder41
LMFLeft Midfielder40
RMFRight Midfielder40
AMFAttacking Midfielder40
LWFLeft Wing Forward40
RWFRight Wing Forward40
SSSecond Striker40
CFCentre Forward42

Hotta Daiki is a 66 OVR GK from Japan, playing for Vegalta Sendai in 2026/27 MEIJI YASUDA J2 LEAGUE. Max overall: 84.

Frequently Asked Questions

What is Hotta Daiki's max level overall rating in eFootball 2026?

Hotta Daiki reaches 84 overall at max level as GK, up from 66 at base level. Hotta Daiki's biggest gain at max level is Jump: 71 at base rising to 87 at max level (+16).

What is Hotta Daiki's best position at max level?

GK remains Hotta Daiki's best-rated position at max level (84); the next-best alternative is CB (51).

What is Hotta Daiki's best current stat in eFootball 2026?

Hotta Daiki's standout current stat is Jump at 71. This is the card's current-level value; see the stats table above for the same stat's value at max level.