Kenzo Goudmijn (Standard) - eFootball 2026

Kenzo Goudmijn eFootball 2026 player card, 70 OVR CMF

Player Overview

Kenzo Goudmijn is a 70 overall rated CMF in eFootball 2026, currently playing for Derby WB in the English 2nd Division. Netherlands, age 25.

Kenzo Goudmijn can gain up to 19 overall points (+27%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Box-to-Box.

Positions: CMF, DMF, LMF, RMF, AMF, RWF, SS.

Kenzo Goudmijn is playable across 7 positions (CMF, DMF, LMF, RMF, AMF, RWF, SS), a highly versatile profile.

Kenzo Goudmijn Stats

Kenzo Goudmijn's standout current stat is Balance at 74. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness61
Ball Control70
Dribbling68
Tight Possession67
Low Pass71
Lofted Pass70
Finishing60
Heading55
Place Kicking69
Curl67

Physical

StatValue
Speed70
Acceleration73
Kicking Power69
Jump62
Physical Contact54
Balance74
Stamina73

Defending

StatValue
Defensive Awareness53
Tackling58
Defensive Engagement60
Aggression62

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy2
Form1
Injury Resistance1

Kenzo Goudmijn Stats at Max Level

Kenzo Goudmijn's biggest gain at max level is Ball Control: 70 at base rising to 82 at max level (+12). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness6168+7
Ball Control7082+12
Dribbling6880+12
Tight Possession6779+12
Low Pass7183+12
Lofted Pass7082+12
Finishing6060+0
Heading5555+0
Place Kicking6969+0
Curl6767+0

Physical

StatCurrentAt Max LevelGain
Speed7082+12
Acceleration7380+7
Kicking Power6981+12
Jump6262+0
Physical Contact5454+0
Balance7481+7
Stamina7385+12

Defending

StatCurrentAt Max LevelGain
Defensive Awareness5361+8
Tackling5866+8
Defensive Engagement6068+8
Aggression6270+8

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy22+0
Form11+0
Injury Resistance11+0

Position Ratings at Max Level

At max level, Kenzo Goudmijn actually rates higher at LMF (91) than at its registered position, CMF (89). The ratings below show how Kenzo Goudmijn would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 70 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GKGoalkeeper43
CBCenter Back75
LBLeft Back87
RBRight Back87
DMF (secondary)Defensive Midfielder82
CMF (registered)Central Midfielder89
LMF (secondary)Left Midfielder91
RMF (secondary)Right Midfielder91
AMF (secondary)Attacking Midfielder88
LWFLeft Wing Forward88
RWF (secondary)Right Wing Forward88
SS (secondary)Second Striker85
CFCentre Forward79

Skills (8)

One-touch Pass, Through Passing, Long-range Shooting, Dipping Shot, Heel Trick, Cut Behind & Turn, Sole Control, Gamesmanship.

None of Kenzo Goudmijn's 8 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Kenzo Goudmijn is a 70 OVR CMF from Netherlands, playing for Derby WB in English 2nd Division. Max overall: 89. Playing style: Box-to-Box. Secondary positions: DMF, LMF, RMF, AMF, RWF, SS. Skills: One-touch Pass, Through Passing, Long-range Shooting, and 5 more.

Frequently Asked Questions

What is Kenzo Goudmijn's max level overall rating in eFootball 2026?

Kenzo Goudmijn reaches 89 overall at max level as CMF, up from 70 at base level. Kenzo Goudmijn's biggest gain at max level is Ball Control: 70 at base rising to 82 at max level (+12).

What is Kenzo Goudmijn's best position at max level?

At max level, Kenzo Goudmijn actually rates higher at LMF (91) than at its registered position, CMF (89).

What is Kenzo Goudmijn's best current stat in eFootball 2026?

Kenzo Goudmijn's standout current stat is Balance at 74. This is the card's current-level value; see the stats table above for the same stat's value at max level.