Kim Jung-Min (Standard) - eFootball 2026
Player Overview
Kim Jung-Min is a 65 overall rated CMF in eFootball 2026. Korea Republic, age 27.
Kim Jung-Min can gain up to 20 overall points (+31%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Orchestrator.
Positions: CMF, DMF, AMF.
Kim Jung-Min is playable across 3 positions (CMF, DMF, AMF), a highly versatile profile.
Kim Jung-Min Stats
Kim Jung-Min's standout current stat is Low Pass at 69. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.
Attacking
| Stat | Value |
|---|---|
| Offensive Awareness | 58 |
| Ball Control | 66 |
| Dribbling | 61 |
| Tight Possession | 64 |
| Low Pass | 69 |
| Lofted Pass | 64 |
| Finishing | 60 |
| Heading | 56 |
| Place Kicking | 65 |
| Curl | 65 |
Physical
| Stat | Value |
|---|---|
| Speed | 66 |
| Acceleration | 67 |
| Kicking Power | 68 |
| Jump | 60 |
| Physical Contact | 60 |
| Balance | 62 |
| Stamina | 68 |
Defending
| Stat | Value |
|---|---|
| Defensive Awareness | 50 |
| Tackling | 57 |
| Defensive Engagement | 56 |
| Aggression | 60 |
Characteristics
| Stat | Value |
|---|---|
| Weak Foot Usage | 3 |
| Weak Foot Accuracy | 2 |
| Form | 0 |
| Injury Resistance | 0 |
Kim Jung-Min Stats at Max Level
Kim Jung-Min's biggest gain at max level is Low Pass: 69 at base rising to 83 at max level (+14). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.
Attacking
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Offensive Awareness | 58 | 66 | +8 |
| Ball Control | 66 | 78 | +12 |
| Dribbling | 61 | 73 | +12 |
| Tight Possession | 64 | 76 | +12 |
| Low Pass | 69 | 83 | +14 |
| Lofted Pass | 64 | 78 | +14 |
| Finishing | 60 | 64 | +4 |
| Heading | 56 | 56 | +0 |
| Place Kicking | 65 | 69 | +4 |
| Curl | 65 | 69 | +4 |
Physical
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Speed | 66 | 78 | +12 |
| Acceleration | 67 | 75 | +8 |
| Kicking Power | 68 | 80 | +12 |
| Jump | 60 | 60 | +0 |
| Physical Contact | 60 | 60 | +0 |
| Balance | 62 | 70 | +8 |
| Stamina | 68 | 80 | +12 |
Defending
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Defensive Awareness | 50 | 58 | +8 |
| Tackling | 57 | 65 | +8 |
| Defensive Engagement | 56 | 64 | +8 |
| Aggression | 60 | 68 | +8 |
Characteristics
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Weak Foot Usage | 3 | 3 | +0 |
| Weak Foot Accuracy | 2 | 2 | +0 |
| Form | 0 | 0 | +0 |
| Injury Resistance | 0 | 0 | +0 |
Position Ratings at Max Level
At max level, Kim Jung-Min actually rates higher at LMF (86) than at its registered position, CMF (85). The ratings below show how Kim Jung-Min would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 65 OVR shown at the top of this page.
| Position | Full Name | Max-Level Rating |
|---|---|---|
| GK | Goalkeeper | 45 |
| CB | Center Back | 75 |
| LB | Left Back | 82 |
| RB | Right Back | 82 |
| DMF (secondary) | Defensive Midfielder | 79 |
| CMF (registered) | Central Midfielder | 85 |
| LMF | Left Midfielder | 86 |
| RMF | Right Midfielder | 86 |
| AMF (secondary) | Attacking Midfielder | 85 |
| LWF | Left Wing Forward | 84 |
| RWF | Right Wing Forward | 84 |
| SS | Second Striker | 83 |
| CF | Centre Forward | 79 |
Skills (6)
Double Touch, Marseille Turn, Through Passing, Long-range Shooting, Dipping Shot, Acrobatic Finishing.
None of Kim Jung-Min's 6 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.
Kim Jung-Min is a 65 OVR CMF from Korea Republic. Max overall: 85. Playing style: Orchestrator. Secondary positions: DMF, AMF. Skills: Double Touch, Marseille Turn, Through Passing, and 3 more.
Frequently Asked Questions
What is Kim Jung-Min's max level overall rating in eFootball 2026?
Kim Jung-Min reaches 85 overall at max level as CMF, up from 65 at base level. Kim Jung-Min's biggest gain at max level is Low Pass: 69 at base rising to 83 at max level (+14).
What is Kim Jung-Min's best position at max level?
At max level, Kim Jung-Min actually rates higher at LMF (86) than at its registered position, CMF (85).
What is Kim Jung-Min's best current stat in eFootball 2026?
Kim Jung-Min's standout current stat is Low Pass at 69. This is the card's current-level value; see the stats table above for the same stat's value at max level.