Moon Jung-In (Standard) - eFootball 2026

Moon Jung-In eFootball 2026 player card, 68 OVR GK

Player Overview

Moon Jung-In is a 68 overall rated GK in eFootball 2026, currently playing for Ulsan B in the Korean League. REPUBLIC OF KOREA, age 27.

Moon Jung-In can gain up to 18 overall points (+26%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Offensive Goalkeeper.

Positions: GK.

Moon Jung-In is registered at a single position (GK), a specialist profile rather than a multi-role card.

Moon Jung-In Stats

Moon Jung-In's standout current stat is GK Reach at 70. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness38
Ball Control44
Dribbling40
Tight Possession41
Low Pass47
Lofted Pass50
Finishing38
Heading43
Place Kicking43
Curl40

Physical

StatValue
Speed50
Acceleration46
Kicking Power66
Jump64
Physical Contact64
Balance49
Stamina44

Defending

StatValue
Defensive Awareness44
Tackling46
Defensive Engagement60
Aggression42

Goalkeeping

StatValue
GK Awareness66
GK Catching61
GK Clearing63
GK Reflexes65
GK Reach70

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy1
Form1
Injury Resistance1

Moon Jung-In Stats at Max Level

Moon Jung-In's biggest gain at max level is Jump: 64 at base rising to 82 at max level (+18). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness3838+0
Ball Control4444+0
Dribbling4040+0
Tight Possession4141+0
Low Pass4747+0
Lofted Pass5050+0
Finishing3838+0
Heading4349+6
Place Kicking4343+0
Curl4040+0

Physical

StatCurrentAt Max LevelGain
Speed5050+0
Acceleration4646+0
Kicking Power6666+0
Jump6482+18
Physical Contact6470+6
Balance4949+0
Stamina4444+0

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4444+0
Tackling4646+0
Defensive Engagement6060+0
Aggression4242+0

Goalkeeping

StatCurrentAt Max LevelGain
GK Awareness6678+12
GK Catching6173+12
GK Clearing6375+12
GK Reflexes6577+12
GK Reach7082+12

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy11+0
Form11+0
Injury Resistance11+0

Position Ratings at Max Level

GK remains Moon Jung-In's best-rated position at max level (86); the next-best alternative is CB (49). The ratings below show how Moon Jung-In would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 68 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GK (registered)Goalkeeper86
CBCenter Back49
LBLeft Back41
RBRight Back41
DMFDefensive Midfielder42
CMFCentral Midfielder40
LMFLeft Midfielder40
RMFRight Midfielder40
AMFAttacking Midfielder40
LWFLeft Wing Forward40
RWFRight Wing Forward40
SSSecond Striker40
CFCentre Forward41

Skills (2)

GK Low Punt, GK Long Throw.

None of Moon Jung-In's 2 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Other Players Named Moon Jung-In (1)

Moon Jung-In is a 68 OVR GK from REPUBLIC OF KOREA, playing for Ulsan B in Korean League. Max overall: 86. Playing style: Offensive Goalkeeper. Skills: GK Low Punt, GK Long Throw. Booster: No Booster (). 1 other Jung-In variations available.

Frequently Asked Questions

What is Moon Jung-In's max level overall rating in eFootball 2026?

Moon Jung-In reaches 86 overall at max level as GK, up from 68 at base level. Moon Jung-In's biggest gain at max level is Jump: 64 at base rising to 82 at max level (+18).

What is Moon Jung-In's best position at max level?

GK remains Moon Jung-In's best-rated position at max level (86); the next-best alternative is CB (49).

What is Moon Jung-In's best current stat in eFootball 2026?

Moon Jung-In's standout current stat is GK Reach at 70. This is the card's current-level value; see the stats table above for the same stat's value at max level.