Pierre Landry Kabore (Standard) - eFootball 2026

Pierre Landry Kabore eFootball 2026 player card, 69 OVR CF

Player Overview

Pierre Landry Kabore is a 69 overall rated CF in eFootball 2026. BURKINA FASO, age 24.

Pierre Landry Kabore can gain up to 3 overall points (+4%) through level progression, giving it close to its final form, with only modest growth left in training. Playing style: Dummy Runner.

Positions: CF, LMF, RMF, LWF, RWF, SS.

Pierre Landry Kabore is playable across 6 positions (CF, LMF, RMF, LWF, RWF, SS), a highly versatile profile.

Pierre Landry Kabore Stats

Pierre Landry Kabore's standout current stat is Acceleration at 72. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness67
Ball Control68
Dribbling64
Tight Possession64
Low Pass62
Lofted Pass60
Finishing66
Heading60
Place Kicking60
Curl62

Physical

StatValue
Speed69
Acceleration72
Kicking Power63
Jump67
Physical Contact61
Balance65
Stamina69

Defending

StatValue
Defensive Awareness48
Tackling50
Defensive Engagement52
Aggression57

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy2
Form1
Injury Resistance1

Pierre Landry Kabore Stats at Max Level

Pierre Landry Kabore has no further per-stat growth at max level: every stat is already at its trained ceiling. These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness6767+0
Ball Control6868+0
Dribbling6464+0
Tight Possession6464+0
Low Pass6262+0
Lofted Pass6060+0
Finishing6666+0
Heading6060+0
Place Kicking6060+0
Curl6262+0

Physical

StatCurrentAt Max LevelGain
Speed6969+0
Acceleration7272+0
Kicking Power6363+0
Jump6767+0
Physical Contact6161+0
Balance6565+0
Stamina6969+0

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4848+0
Tackling5050+0
Defensive Engagement5252+0
Aggression5757+0

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy22+0
Form11+0
Injury Resistance11+0

Position Ratings at Max Level

CF remains Pierre Landry Kabore's best-rated position at max level (72); the next-best alternative is LWF (71). The ratings below show how Pierre Landry Kabore would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 69 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GKGoalkeeper40
CBCenter Back47
LBLeft Back51
RBRight Back51
DMFDefensive Midfielder48
CMFCentral Midfielder50
LMF (secondary)Left Midfielder70
RMF (secondary)Right Midfielder70
AMFAttacking Midfielder52
LWF (secondary)Left Wing Forward71
RWF (secondary)Right Wing Forward71
SS (secondary)Second Striker65
CF (registered)Centre Forward72

Skills (4)

Scissors Feint, Chip Shot Control, First-time Shot, Penalty Specialist.

None of Pierre Landry Kabore's 4 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Other Players Named Pierre Landry Kabore (1)

Pierre Landry Kabore is a 69 OVR CF from BURKINA FASO. Max overall: 72. Playing style: Dummy Runner. Secondary positions: LMF, RMF, LWF, RWF, SS. Skills: Scissors Feint, Chip Shot Control, First-time Shot, and 1 more. Booster: No Booster (). 1 other Kabore variations available.

Frequently Asked Questions

What is Pierre Landry Kabore's max level overall rating in eFootball 2026?

Pierre Landry Kabore reaches 72 overall at max level as CF, up from 69 at base level. Pierre Landry Kabore has no further per-stat growth at max level: every stat is already at its trained ceiling.

What is Pierre Landry Kabore's best position at max level?

CF remains Pierre Landry Kabore's best-rated position at max level (72); the next-best alternative is LWF (71).

What is Pierre Landry Kabore's best current stat in eFootball 2026?

Pierre Landry Kabore's standout current stat is Acceleration at 72. This is the card's current-level value; see the stats table above for the same stat's value at max level.