Sato Atomu (Standard) - eFootball 2026
Player Overview
Sato Atomu is a 61 overall rated GK in eFootball 2026, currently playing for Albirex Niigata in the 2026/27 MEIJI YASUDA J2 LEAGUE. Japan, age 17.
Sato Atomu can gain up to 3 overall points (+5%) through level progression, giving it close to its final form, with only modest growth left in training. Playing style: Defensive GK.
Positions: GK.
Sato Atomu is registered at a single position (GK), a specialist profile rather than a multi-role card.
Sato Atomu Stats
Sato Atomu's standout current stat is Jump at 67. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.
Attacking
| Stat | Value |
|---|---|
| Offensive Awareness | 38 |
| Ball Control | 44 |
| Dribbling | 40 |
| Tight Possession | 42 |
| Low Pass | 46 |
| Lofted Pass | 43 |
| Finishing | 38 |
| Heading | 41 |
| Place Kicking | 44 |
| Curl | 40 |
Physical
| Stat | Value |
|---|---|
| Speed | 56 |
| Acceleration | 60 |
| Kicking Power | 60 |
| Jump | 67 |
| Physical Contact | 61 |
| Balance | 53 |
| Stamina | 49 |
Defending
| Stat | Value |
|---|---|
| Defensive Awareness | 46 |
| Tackling | 41 |
| Defensive Engagement | 58 |
| Aggression | 44 |
Goalkeeping
| Stat | Value |
|---|---|
| GK Awareness | 60 |
| GK Catching | 57 |
| GK Clearing | 60 |
| GK Reflexes | 64 |
| GK Reach | 59 |
Characteristics
| Stat | Value |
|---|---|
| Weak Foot Usage | 1 |
| Weak Foot Accuracy | 1 |
| Form | 1 |
| Injury Resistance | 1 |
Sato Atomu Stats at Max Level
Sato Atomu has no further per-stat growth at max level: every stat is already at its trained ceiling. These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.
Attacking
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Offensive Awareness | 38 | 38 | +0 |
| Ball Control | 44 | 44 | +0 |
| Dribbling | 40 | 40 | +0 |
| Tight Possession | 42 | 42 | +0 |
| Low Pass | 46 | 46 | +0 |
| Lofted Pass | 43 | 43 | +0 |
| Finishing | 38 | 38 | +0 |
| Heading | 41 | 41 | +0 |
| Place Kicking | 44 | 44 | +0 |
| Curl | 40 | 40 | +0 |
Physical
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Speed | 56 | 56 | +0 |
| Acceleration | 60 | 60 | +0 |
| Kicking Power | 60 | 60 | +0 |
| Jump | 67 | 67 | +0 |
| Physical Contact | 61 | 61 | +0 |
| Balance | 53 | 53 | +0 |
| Stamina | 49 | 49 | +0 |
Defending
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Defensive Awareness | 46 | 46 | +0 |
| Tackling | 41 | 41 | +0 |
| Defensive Engagement | 58 | 58 | +0 |
| Aggression | 44 | 44 | +0 |
Goalkeeping
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| GK Awareness | 60 | 60 | +0 |
| GK Catching | 57 | 57 | +0 |
| GK Clearing | 60 | 60 | +0 |
| GK Reflexes | 64 | 64 | +0 |
| GK Reach | 59 | 59 | +0 |
Characteristics
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Weak Foot Usage | 1 | 1 | +0 |
| Weak Foot Accuracy | 1 | 1 | +0 |
| Form | 1 | 1 | +0 |
| Injury Resistance | 1 | 1 | +0 |
Position Ratings at Max Level
GK remains Sato Atomu's best-rated position at max level (64); the next-best alternative is CB (49). The ratings below show how Sato Atomu would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 61 OVR shown at the top of this page.
| Position | Full Name | Max-Level Rating |
|---|---|---|
| GK (registered) | Goalkeeper | 64 |
| CB | Center Back | 49 |
| LB | Left Back | 45 |
| RB | Right Back | 45 |
| DMF | Defensive Midfielder | 42 |
| CMF | Central Midfielder | 40 |
| LMF | Left Midfielder | 40 |
| RMF | Right Midfielder | 40 |
| AMF | Attacking Midfielder | 40 |
| LWF | Left Wing Forward | 41 |
| RWF | Right Wing Forward | 41 |
| SS | Second Striker | 40 |
| CF | Centre Forward | 42 |
Sato Atomu is a 61 OVR GK from Japan, playing for Albirex Niigata in 2026/27 MEIJI YASUDA J2 LEAGUE. Max overall: 64. Playing style: Defensive GK.
Frequently Asked Questions
What is Sato Atomu's max level overall rating in eFootball 2026?
Sato Atomu reaches 64 overall at max level as GK, up from 61 at base level. Sato Atomu has no further per-stat growth at max level: every stat is already at its trained ceiling.
What is Sato Atomu's best position at max level?
GK remains Sato Atomu's best-rated position at max level (64); the next-best alternative is CB (49).
What is Sato Atomu's best current stat in eFootball 2026?
Sato Atomu's standout current stat is Jump at 67. This is the card's current-level value; see the stats table above for the same stat's value at max level.