Sato Shun (Standard) - eFootball 2026
Player Overview
Sato Shun is a 63 overall rated GK in eFootball 2026. Japan, age 29.
Sato Shun can gain up to 18 overall points (+29%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Defensive GK.
Positions: GK.
Sato Shun is registered at a single position (GK), a specialist profile rather than a multi-role card.
Sato Shun Stats
Sato Shun's standout current stat is Physical Contact at 70. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.
Attacking
| Stat | Value |
|---|---|
| Offensive Awareness | 38 |
| Ball Control | 49 |
| Dribbling | 42 |
| Tight Possession | 45 |
| Low Pass | 51 |
| Lofted Pass | 53 |
| Finishing | 38 |
| Heading | 38 |
| Place Kicking | 45 |
| Curl | 48 |
Physical
| Stat | Value |
|---|---|
| Speed | 51 |
| Acceleration | 44 |
| Kicking Power | 67 |
| Jump | 61 |
| Physical Contact | 70 |
| Balance | 54 |
| Stamina | 50 |
Defending
| Stat | Value |
|---|---|
| Defensive Awareness | 50 |
| Tackling | 43 |
| Defensive Engagement | 58 |
| Aggression | 48 |
Goalkeeping
| Stat | Value |
|---|---|
| GK Awareness | 63 |
| GK Catching | 60 |
| GK Clearing | 61 |
| GK Reflexes | 59 |
| GK Reach | 64 |
Characteristics
| Stat | Value |
|---|---|
| Weak Foot Usage | 1 |
| Weak Foot Accuracy | 1 |
| Form | 1 |
| Injury Resistance | 1 |
Sato Shun Stats at Max Level
Sato Shun's biggest gain at max level is Jump: 61 at base rising to 78 at max level (+17). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.
Attacking
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Offensive Awareness | 38 | 38 | +0 |
| Ball Control | 49 | 49 | +0 |
| Dribbling | 42 | 42 | +0 |
| Tight Possession | 45 | 45 | +0 |
| Low Pass | 51 | 51 | +0 |
| Lofted Pass | 53 | 53 | +0 |
| Finishing | 38 | 38 | +0 |
| Heading | 38 | 43 | +5 |
| Place Kicking | 45 | 45 | +0 |
| Curl | 48 | 48 | +0 |
Physical
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Speed | 51 | 51 | +0 |
| Acceleration | 44 | 44 | +0 |
| Kicking Power | 67 | 67 | +0 |
| Jump | 61 | 78 | +17 |
| Physical Contact | 70 | 75 | +5 |
| Balance | 54 | 54 | +0 |
| Stamina | 50 | 50 | +0 |
Defending
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Defensive Awareness | 50 | 50 | +0 |
| Tackling | 43 | 43 | +0 |
| Defensive Engagement | 58 | 58 | +0 |
| Aggression | 48 | 48 | +0 |
Goalkeeping
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| GK Awareness | 63 | 75 | +12 |
| GK Catching | 60 | 72 | +12 |
| GK Clearing | 61 | 73 | +12 |
| GK Reflexes | 59 | 71 | +12 |
| GK Reach | 64 | 76 | +12 |
Characteristics
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Weak Foot Usage | 1 | 1 | +0 |
| Weak Foot Accuracy | 1 | 1 | +0 |
| Form | 1 | 1 | +0 |
| Injury Resistance | 1 | 1 | +0 |
Position Ratings at Max Level
GK remains Sato Shun's best-rated position at max level (81); the next-best alternative is CB (53). The ratings below show how Sato Shun would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 63 OVR shown at the top of this page.
| Position | Full Name | Max-Level Rating |
|---|---|---|
| GK (registered) | Goalkeeper | 81 |
| CB | Center Back | 53 |
| LB | Left Back | 46 |
| RB | Right Back | 46 |
| DMF | Defensive Midfielder | 47 |
| CMF | Central Midfielder | 44 |
| LMF | Left Midfielder | 41 |
| RMF | Right Midfielder | 41 |
| AMF | Attacking Midfielder | 41 |
| LWF | Left Wing Forward | 41 |
| RWF | Right Wing Forward | 41 |
| SS | Second Striker | 41 |
| CF | Centre Forward | 43 |
Sato Shun is a 63 OVR GK from Japan. Max overall: 81. Playing style: Defensive GK.
Frequently Asked Questions
What is Sato Shun's max level overall rating in eFootball 2026?
Sato Shun reaches 81 overall at max level as GK, up from 63 at base level. Sato Shun's biggest gain at max level is Jump: 61 at base rising to 78 at max level (+17).
What is Sato Shun's best position at max level?
GK remains Sato Shun's best-rated position at max level (81); the next-best alternative is CB (53).
What is Sato Shun's best current stat in eFootball 2026?
Sato Shun's standout current stat is Physical Contact at 70. This is the card's current-level value; see the stats table above for the same stat's value at max level.