Takashi Oshima (Standard) - eFootball 2026
Player Overview
Takashi Oshima is a 62 overall rated AMF in eFootball 2026, currently playing for TOCHIGI CITY in the MEIJI YASUDA J2 LEAGUE. JAPAN, age 25.
Takashi Oshima can gain up to 3 overall points (+5%) through level progression, giving it close to its final form, with only modest growth left in training. Playing style: Hole Player.
Positions: AMF, DMF, CMF, RMF, SS.
Takashi Oshima is playable across 5 positions (AMF, DMF, CMF, RMF, SS), a highly versatile profile.
Takashi Oshima Stats
Takashi Oshima's standout current stat is Acceleration at 70. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.
Attacking
| Stat | Value |
|---|---|
| Offensive Awareness | 62 |
| Ball Control | 69 |
| Dribbling | 60 |
| Tight Possession | 67 |
| Low Pass | 65 |
| Lofted Pass | 59 |
| Finishing | 57 |
| Heading | 49 |
| Place Kicking | 55 |
| Curl | 53 |
Physical
| Stat | Value |
|---|---|
| Speed | 65 |
| Acceleration | 70 |
| Kicking Power | 63 |
| Jump | 54 |
| Physical Contact | 50 |
| Balance | 69 |
| Stamina | 64 |
Defending
| Stat | Value |
|---|---|
| Defensive Awareness | 48 |
| Tackling | 51 |
| Defensive Engagement | 52 |
| Aggression | 56 |
Characteristics
| Stat | Value |
|---|---|
| Weak Foot Usage | 1 |
| Weak Foot Accuracy | 1 |
| Form | 1 |
| Injury Resistance | 1 |
Takashi Oshima Stats at Max Level
Takashi Oshima has no further per-stat growth at max level: every stat is already at its trained ceiling. These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.
Attacking
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Offensive Awareness | 62 | 62 | +0 |
| Ball Control | 69 | 69 | +0 |
| Dribbling | 60 | 60 | +0 |
| Tight Possession | 67 | 67 | +0 |
| Low Pass | 65 | 65 | +0 |
| Lofted Pass | 59 | 59 | +0 |
| Finishing | 57 | 57 | +0 |
| Heading | 49 | 49 | +0 |
| Place Kicking | 55 | 55 | +0 |
| Curl | 53 | 53 | +0 |
Physical
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Speed | 65 | 65 | +0 |
| Acceleration | 70 | 70 | +0 |
| Kicking Power | 63 | 63 | +0 |
| Jump | 54 | 54 | +0 |
| Physical Contact | 50 | 50 | +0 |
| Balance | 69 | 69 | +0 |
| Stamina | 64 | 64 | +0 |
Defending
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Defensive Awareness | 48 | 48 | +0 |
| Tackling | 51 | 51 | +0 |
| Defensive Engagement | 52 | 52 | +0 |
| Aggression | 56 | 56 | +0 |
Characteristics
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Weak Foot Usage | 1 | 1 | +0 |
| Weak Foot Accuracy | 1 | 1 | +0 |
| Form | 1 | 1 | +0 |
| Injury Resistance | 1 | 1 | +0 |
Position Ratings at Max Level
AMF remains Takashi Oshima's best-rated position at max level (65); the next-best alternative is CMF (64). The ratings below show how Takashi Oshima would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 62 OVR shown at the top of this page.
| Position | Full Name | Max-Level Rating |
|---|---|---|
| GK | Goalkeeper | 40 |
| CB | Center Back | 40 |
| LB | Left Back | 46 |
| RB | Right Back | 46 |
| DMF (secondary) | Defensive Midfielder | 53 |
| CMF (secondary) | Central Midfielder | 64 |
| LMF | Left Midfielder | 49 |
| RMF (secondary) | Right Midfielder | 60 |
| AMF (registered) | Attacking Midfielder | 65 |
| LWF | Left Wing Forward | 49 |
| RWF | Right Wing Forward | 49 |
| SS (secondary) | Second Striker | 60 |
| CF | Centre Forward | 46 |
Takashi Oshima is a 62 OVR AMF from JAPAN, playing for TOCHIGI CITY in MEIJI YASUDA J2 LEAGUE. Max overall: 65. Playing style: Hole Player. Secondary positions: DMF, CMF, RMF, SS. Booster: No Booster ().
Frequently Asked Questions
What is Takashi Oshima's max level overall rating in eFootball 2026?
Takashi Oshima reaches 65 overall at max level as AMF, up from 62 at base level. Takashi Oshima has no further per-stat growth at max level: every stat is already at its trained ceiling.
What is Takashi Oshima's best position at max level?
AMF remains Takashi Oshima's best-rated position at max level (65); the next-best alternative is CMF (64).
What is Takashi Oshima's best current stat in eFootball 2026?
Takashi Oshima's standout current stat is Acceleration at 70. This is the card's current-level value; see the stats table above for the same stat's value at max level.