Toi Yamamoto (Standard) - eFootball 2026
Player Overview
Toi Yamamoto is a 67 overall rated GK in eFootball 2026, currently playing for FC Imabari in the MEIJI YASUDA J2 LEAGUE. JAPAN, age 24.
Toi Yamamoto can gain up to 3 overall points (+4%) through level progression, giving it close to its final form, with only modest growth left in training. Playing style: Offensive Goalkeeper.
Positions: GK.
Toi Yamamoto is registered at a single position (GK), a specialist profile rather than a multi-role card.
Toi Yamamoto Stats
Toi Yamamoto's standout current stat is Jump at 69. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.
Attacking
| Stat | Value |
|---|---|
| Offensive Awareness | 38 |
| Ball Control | 48 |
| Dribbling | 41 |
| Tight Possession | 43 |
| Low Pass | 53 |
| Lofted Pass | 57 |
| Finishing | 38 |
| Heading | 38 |
| Place Kicking | 46 |
| Curl | 42 |
Physical
| Stat | Value |
|---|---|
| Speed | 55 |
| Acceleration | 50 |
| Kicking Power | 62 |
| Jump | 69 |
| Physical Contact | 61 |
| Balance | 52 |
| Stamina | 54 |
Defending
| Stat | Value |
|---|---|
| Defensive Awareness | 54 |
| Tackling | 47 |
| Defensive Engagement | 58 |
| Aggression | 44 |
Goalkeeping
| Stat | Value |
|---|---|
| GK Awareness | 67 |
| GK Catching | 65 |
| GK Clearing | 62 |
| GK Reflexes | 66 |
| GK Reach | 63 |
Characteristics
| Stat | Value |
|---|---|
| Weak Foot Usage | 1 |
| Weak Foot Accuracy | 1 |
| Form | 1 |
| Injury Resistance | 1 |
Toi Yamamoto Stats at Max Level
Toi Yamamoto has no further per-stat growth at max level: every stat is already at its trained ceiling. These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.
Attacking
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Offensive Awareness | 38 | 38 | +0 |
| Ball Control | 48 | 48 | +0 |
| Dribbling | 41 | 41 | +0 |
| Tight Possession | 43 | 43 | +0 |
| Low Pass | 53 | 53 | +0 |
| Lofted Pass | 57 | 57 | +0 |
| Finishing | 38 | 38 | +0 |
| Heading | 38 | 38 | +0 |
| Place Kicking | 46 | 46 | +0 |
| Curl | 42 | 42 | +0 |
Physical
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Speed | 55 | 55 | +0 |
| Acceleration | 50 | 50 | +0 |
| Kicking Power | 62 | 62 | +0 |
| Jump | 69 | 69 | +0 |
| Physical Contact | 61 | 61 | +0 |
| Balance | 52 | 52 | +0 |
| Stamina | 54 | 54 | +0 |
Defending
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Defensive Awareness | 54 | 54 | +0 |
| Tackling | 47 | 47 | +0 |
| Defensive Engagement | 58 | 58 | +0 |
| Aggression | 44 | 44 | +0 |
Goalkeeping
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| GK Awareness | 67 | 67 | +0 |
| GK Catching | 65 | 65 | +0 |
| GK Clearing | 62 | 62 | +0 |
| GK Reflexes | 66 | 66 | +0 |
| GK Reach | 63 | 63 | +0 |
Characteristics
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Weak Foot Usage | 1 | 1 | +0 |
| Weak Foot Accuracy | 1 | 1 | +0 |
| Form | 1 | 1 | +0 |
| Injury Resistance | 1 | 1 | +0 |
Position Ratings at Max Level
GK remains Toi Yamamoto's best-rated position at max level (70); the next-best alternative is CB (40). The ratings below show how Toi Yamamoto would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 67 OVR shown at the top of this page.
| Position | Full Name | Max-Level Rating |
|---|---|---|
| GK (registered) | Goalkeeper | 70 |
| CB | Center Back | 40 |
| LB | Left Back | 40 |
| RB | Right Back | 40 |
| DMF | Defensive Midfielder | 40 |
| CMF | Central Midfielder | 40 |
| LMF | Left Midfielder | 40 |
| RMF | Right Midfielder | 40 |
| AMF | Attacking Midfielder | 40 |
| LWF | Left Wing Forward | 40 |
| RWF | Right Wing Forward | 40 |
| SS | Second Striker | 40 |
| CF | Centre Forward | 40 |
Toi Yamamoto is a 67 OVR GK from JAPAN, playing for FC Imabari in MEIJI YASUDA J2 LEAGUE. Max overall: 70. Playing style: Offensive Goalkeeper. Booster: No Booster ().
Frequently Asked Questions
What is Toi Yamamoto's max level overall rating in eFootball 2026?
Toi Yamamoto reaches 70 overall at max level as GK, up from 67 at base level. Toi Yamamoto has no further per-stat growth at max level: every stat is already at its trained ceiling.
What is Toi Yamamoto's best position at max level?
GK remains Toi Yamamoto's best-rated position at max level (70); the next-best alternative is CB (40).
What is Toi Yamamoto's best current stat in eFootball 2026?
Toi Yamamoto's standout current stat is Jump at 69. This is the card's current-level value; see the stats table above for the same stat's value at max level.