Vinicius Silvestre (Standard) - eFootball 2026

Vinicius Silvestre eFootball 2026 player card, 71 OVR GK

Player Overview

Vinicius Silvestre is a 71 overall rated GK in eFootball 2026, currently playing for Fortaleza AVB in the Brazilian 2nd Division. BRAZIL, age 31.

Vinicius Silvestre can gain up to 17 overall points (+24%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Defensive Goalkeeper.

Positions: GK.

Vinicius Silvestre is registered at a single position (GK), a specialist profile rather than a multi-role card.

Vinicius Silvestre Stats

Vinicius Silvestre's standout current stat is Kicking Power at 71. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness38
Ball Control48
Dribbling46
Tight Possession43
Low Pass58
Lofted Pass63
Finishing38
Heading45
Place Kicking48
Curl47

Physical

StatValue
Speed53
Acceleration56
Kicking Power71
Jump67
Physical Contact69
Balance49
Stamina53

Defending

StatValue
Defensive Awareness48
Tackling46
Defensive Engagement58
Aggression46

Goalkeeping

StatValue
GK Awareness67
GK Catching64
GK Clearing60
GK Reflexes65
GK Reach69

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy1
Form1
Injury Resistance1

Vinicius Silvestre Stats at Max Level

Vinicius Silvestre's biggest gain at max level is Jump: 67 at base rising to 83 at max level (+16). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness3838+0
Ball Control4848+0
Dribbling4646+0
Tight Possession4343+0
Low Pass5859+1
Lofted Pass6364+1
Finishing3838+0
Heading4549+4
Place Kicking4848+0
Curl4747+0

Physical

StatCurrentAt Max LevelGain
Speed5353+0
Acceleration5656+0
Kicking Power7171+0
Jump6783+16
Physical Contact6973+4
Balance4949+0
Stamina5353+0

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4848+0
Tackling4646+0
Defensive Engagement5858+0
Aggression4646+0

Goalkeeping

StatCurrentAt Max LevelGain
GK Awareness6779+12
GK Catching6473+9
GK Clearing6072+12
GK Reflexes6574+9
GK Reach6981+12

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy11+0
Form11+0
Injury Resistance11+0

Position Ratings at Max Level

GK remains Vinicius Silvestre's best-rated position at max level (88); the next-best alternative is CB (55). The ratings below show how Vinicius Silvestre would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 71 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GK (registered)Goalkeeper88
CBCenter Back55
LBLeft Back48
RBRight Back48
DMFDefensive Midfielder49
CMFCentral Midfielder46
LMFLeft Midfielder44
RMFRight Midfielder45
AMFAttacking Midfielder44
LWFLeft Wing Forward44
RWFRight Wing Forward44
SSSecond Striker43
CFCentre Forward44

Skills (1)

GK Low Punt.

None of Vinicius Silvestre's 1 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Vinicius Silvestre is a 71 OVR GK from BRAZIL, playing for Fortaleza AVB in Brazilian 2nd Division. Max overall: 88. Playing style: Defensive Goalkeeper. Skills: GK Low Punt. Booster: No Booster ().

Frequently Asked Questions

What is Vinicius Silvestre's max level overall rating in eFootball 2026?

Vinicius Silvestre reaches 88 overall at max level as GK, up from 71 at base level. Vinicius Silvestre's biggest gain at max level is Jump: 67 at base rising to 83 at max level (+16).

What is Vinicius Silvestre's best position at max level?

GK remains Vinicius Silvestre's best-rated position at max level (88); the next-best alternative is CB (55).

What is Vinicius Silvestre's best current stat in eFootball 2026?

Vinicius Silvestre's standout current stat is Kicking Power at 71. This is the card's current-level value; see the stats table above for the same stat's value at max level.