Yoshimitsu Daisuke (Standard) - eFootball 2026

Yoshimitsu Daisuke eFootball 2026 player card, 66 OVR GK

Player Overview

Yoshimitsu Daisuke is a 66 overall rated GK in eFootball 2026, currently playing for Albirex Niigata in the 2026/27 MEIJI YASUDA J2 LEAGUE. Japan, age 33.

Yoshimitsu Daisuke can gain up to 19 overall points (+29%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database.

Positions: GK.

Yoshimitsu Daisuke is registered at a single position (GK), a specialist profile rather than a multi-role card.

Yoshimitsu Daisuke Stats

Yoshimitsu Daisuke's standout current stat is Physical Contact at 69. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness39
Ball Control47
Dribbling41
Tight Possession42
Low Pass50
Lofted Pass54
Finishing40
Heading38
Place Kicking45
Curl48

Physical

StatValue
Speed55
Acceleration52
Kicking Power66
Jump65
Physical Contact69
Balance53
Stamina55

Defending

StatValue
Defensive Awareness47
Tackling44
Defensive Engagement62
Aggression51

Goalkeeping

StatValue
GK Awareness66
GK Catching62
GK Clearing65
GK Reflexes60
GK Reach64

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy1
Form1
Injury Resistance0

Yoshimitsu Daisuke Stats at Max Level

Yoshimitsu Daisuke's biggest gain at max level is Jump: 65 at base rising to 84 at max level (+19). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness3939+0
Ball Control4747+0
Dribbling4141+0
Tight Possession4242+0
Low Pass5050+0
Lofted Pass5454+0
Finishing4040+0
Heading3845+7
Place Kicking4545+0
Curl4848+0

Physical

StatCurrentAt Max LevelGain
Speed5555+0
Acceleration5252+0
Kicking Power6666+0
Jump6584+19
Physical Contact6976+7
Balance5353+0
Stamina5555+0

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4747+0
Tackling4444+0
Defensive Engagement6262+0
Aggression5151+0

Goalkeeping

StatCurrentAt Max LevelGain
GK Awareness6678+12
GK Catching6274+12
GK Clearing6577+12
GK Reflexes6072+12
GK Reach6476+12

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy11+0
Form11+0
Injury Resistance00+0

Position Ratings at Max Level

GK remains Yoshimitsu Daisuke's best-rated position at max level (85); the next-best alternative is CB (56). The ratings below show how Yoshimitsu Daisuke would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 66 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GK (registered)Goalkeeper85
CBCenter Back56
LBLeft Back49
RBRight Back49
DMFDefensive Midfielder49
CMFCentral Midfielder45
LMFLeft Midfielder44
RMFRight Midfielder44
AMFAttacking Midfielder42
LWFLeft Wing Forward44
RWFRight Wing Forward44
SSSecond Striker43
CFCentre Forward46

Skills (1)

GK High Punt.

None of Yoshimitsu Daisuke's 1 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Yoshimitsu Daisuke is a 66 OVR GK from Japan, playing for Albirex Niigata in 2026/27 MEIJI YASUDA J2 LEAGUE. Max overall: 85. Skills: GK High Punt.

Frequently Asked Questions

What is Yoshimitsu Daisuke's max level overall rating in eFootball 2026?

Yoshimitsu Daisuke reaches 85 overall at max level as GK, up from 66 at base level. Yoshimitsu Daisuke's biggest gain at max level is Jump: 65 at base rising to 84 at max level (+19).

What is Yoshimitsu Daisuke's best position at max level?

GK remains Yoshimitsu Daisuke's best-rated position at max level (85); the next-best alternative is CB (56).

What is Yoshimitsu Daisuke's best current stat in eFootball 2026?

Yoshimitsu Daisuke's standout current stat is Physical Contact at 69. This is the card's current-level value; see the stats table above for the same stat's value at max level.