Zac MacMath (Standard) - eFootball 2026

Zac MacMath eFootball 2026 player card, 71 OVR GK

Player Overview

Zac MacMath is a 71 overall rated GK in eFootball 2026. United States, age 35.

Zac MacMath can gain up to 17 overall points (+24%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Basic.

Positions: GK.

Zac MacMath is registered at a single position (GK), a specialist profile rather than a multi-role card.

Zac MacMath Stats

Zac MacMath's standout current stat is GK Reach at 74. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness38
Ball Control48
Dribbling40
Tight Possession41
Low Pass48
Lofted Pass50
Finishing38
Heading38
Place Kicking48
Curl40

Physical

StatValue
Speed49
Acceleration53
Kicking Power63
Jump57
Physical Contact65
Balance48
Stamina49

Defending

StatValue
Defensive Awareness44
Tackling40
Defensive Engagement58
Aggression48

Goalkeeping

StatValue
GK Awareness70
GK Catching69
GK Clearing66
GK Reflexes69
GK Reach74

Characteristics

StatValue
Weak Foot Usage2
Weak Foot Accuracy2
Form1
Injury Resistance1

Zac MacMath Stats at Max Level

Zac MacMath's biggest gain at max level is Jump: 57 at base rising to 73 at max level (+16). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness3838+0
Ball Control4848+0
Dribbling4040+0
Tight Possession4141+0
Low Pass4849+1
Lofted Pass5051+1
Finishing3838+0
Heading3842+4
Place Kicking4848+0
Curl4040+0

Physical

StatCurrentAt Max LevelGain
Speed4949+0
Acceleration5353+0
Kicking Power6363+0
Jump5773+16
Physical Contact6569+4
Balance4848+0
Stamina4949+0

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4444+0
Tackling4040+0
Defensive Engagement5858+0
Aggression4848+0

Goalkeeping

StatCurrentAt Max LevelGain
GK Awareness7082+12
GK Catching6977+8
GK Clearing6677+11
GK Reflexes6977+8
GK Reach7485+11

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage22+0
Weak Foot Accuracy22+0
Form11+0
Injury Resistance11+0

Position Ratings at Max Level

GK remains Zac MacMath's best-rated position at max level (88); the next-best alternative is CB (50). The ratings below show how Zac MacMath would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 71 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GK (registered)Goalkeeper88
CBCenter Back50
LBLeft Back44
RBRight Back44
DMFDefensive Midfielder44
CMFCentral Midfielder41
LMFLeft Midfielder40
RMFRight Midfielder40
AMFAttacking Midfielder40
LWFLeft Wing Forward40
RWFRight Wing Forward40
SSSecond Striker40
CFCentre Forward42

Skills (1)

GK Low Punt.

None of Zac MacMath's 1 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Zac MacMath is a 71 OVR GK from United States. Max overall: 88. Playing style: Basic. Skills: GK Low Punt.

Frequently Asked Questions

What is Zac MacMath's max level overall rating in eFootball 2026?

Zac MacMath reaches 88 overall at max level as GK, up from 71 at base level. Zac MacMath's biggest gain at max level is Jump: 57 at base rising to 73 at max level (+16).

What is Zac MacMath's best position at max level?

GK remains Zac MacMath's best-rated position at max level (88); the next-best alternative is CB (50).

What is Zac MacMath's best current stat in eFootball 2026?

Zac MacMath's standout current stat is GK Reach at 74. This is the card's current-level value; see the stats table above for the same stat's value at max level.