Daiya Tono (Standard) - eFootball 2026
Player Overview
Daiya Tono is a 70 overall rated LMF in eFootball 2026, currently playing for Yokohama F. Marinos in the MEIJI YASUDA J1 LEAGUE. JAPAN, age 26.
Daiya Tono can gain up to 19 overall points (+27%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Hole Player.
Positions: LMF, CMF, RMF, AMF, LWF, RWF, SS, CF.
Daiya Tono is playable across 8 positions (LMF, CMF, RMF, AMF, LWF, RWF, SS, CF), a highly versatile profile.
Daiya Tono Stats
Daiya Tono's standout current stat is Acceleration at 76. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.
Attacking
| Stat | Value |
|---|---|
| Offensive Awareness | 62 |
| Ball Control | 69 |
| Dribbling | 70 |
| Tight Possession | 63 |
| Low Pass | 69 |
| Lofted Pass | 63 |
| Finishing | 60 |
| Heading | 51 |
| Place Kicking | 56 |
| Curl | 53 |
Physical
| Stat | Value |
|---|---|
| Speed | 72 |
| Acceleration | 76 |
| Kicking Power | 68 |
| Jump | 60 |
| Physical Contact | 50 |
| Balance | 75 |
| Stamina | 67 |
Defending
| Stat | Value |
|---|---|
| Defensive Awareness | 55 |
| Tackling | 51 |
| Defensive Engagement | 65 |
| Aggression | 69 |
Characteristics
| Stat | Value |
|---|---|
| Weak Foot Usage | 2 |
| Weak Foot Accuracy | 2 |
| Form | 1 |
| Injury Resistance | 1 |
Daiya Tono Stats at Max Level
Daiya Tono's biggest gain at max level is Ball Control: 69 at base rising to 81 at max level (+12). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.
Attacking
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Offensive Awareness | 62 | 70 | +8 |
| Ball Control | 69 | 81 | +12 |
| Dribbling | 70 | 82 | +12 |
| Tight Possession | 63 | 75 | +12 |
| Low Pass | 69 | 80 | +11 |
| Lofted Pass | 63 | 74 | +11 |
| Finishing | 60 | 64 | +4 |
| Heading | 51 | 51 | +0 |
| Place Kicking | 56 | 60 | +4 |
| Curl | 53 | 57 | +4 |
Physical
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Speed | 72 | 84 | +12 |
| Acceleration | 76 | 84 | +8 |
| Kicking Power | 68 | 80 | +12 |
| Jump | 60 | 60 | +0 |
| Physical Contact | 50 | 50 | +0 |
| Balance | 75 | 83 | +8 |
| Stamina | 67 | 79 | +12 |
Defending
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Defensive Awareness | 55 | 56 | +1 |
| Tackling | 51 | 52 | +1 |
| Defensive Engagement | 65 | 66 | +1 |
| Aggression | 69 | 70 | +1 |
Characteristics
| Stat | Current | At Max Level | Gain |
|---|---|---|---|
| Weak Foot Usage | 2 | 2 | +0 |
| Weak Foot Accuracy | 2 | 2 | +0 |
| Form | 1 | 1 | +0 |
| Injury Resistance | 1 | 1 | +0 |
Position Ratings at Max Level
LMF remains Daiya Tono's best-rated position at max level (89); the next-best alternative is LWF (88). The ratings below show how Daiya Tono would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 70 OVR shown at the top of this page.
| Position | Full Name | Max-Level Rating |
|---|---|---|
| GK | Goalkeeper | 41 |
| CB | Center Back | 61 |
| LB | Left Back | 64 |
| RB | Right Back | 64 |
| DMF | Defensive Midfielder | 62 |
| CMF (secondary) | Central Midfielder | 85 |
| LMF (registered) | Left Midfielder | 89 |
| RMF (secondary) | Right Midfielder | 81 |
| AMF (secondary) | Attacking Midfielder | 86 |
| LWF (secondary) | Left Wing Forward | 88 |
| RWF (secondary) | Right Wing Forward | 81 |
| SS (secondary) | Second Striker | 86 |
| CF (secondary) | Centre Forward | 77 |
Skills (7)
Double Touch, Long Range Shooting, First-time Shot, Acrobatic Finishing, Scotch Move, Super-sub, Penalty Specialist.
None of Daiya Tono's 7 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.
All Cards of Daiya Tono (3)
Of the 3 known Daiya Tono cards, this one ranks #3 by max overall rating (89 vs. 95 on the strongest variant).
| Card | OVR | Max OVR | Card ID |
|---|---|---|---|
| J1 LEAGUE Selection 1 May '25 | 77 | 95 | 105760080138205 |
| J.LEAGUE Selection 26 Feb '26 | 77 | 94 | 105834436759517 |
| Standard (this card) | 70 | 89 | 135133 |
Daiya Tono is a 70 OVR LMF from JAPAN, playing for Yokohama F. Marinos in MEIJI YASUDA J1 LEAGUE. Max overall: 89. Playing style: Hole Player. Secondary positions: CMF, RMF, AMF, LWF, RWF, SS, CF. Skills: Double Touch, Long Range Shooting, First-time Shot, and 4 more. Booster: No Booster (). 2 other Tono variations available.
Frequently Asked Questions
What is Daiya Tono's max level overall rating in eFootball 2026?
Daiya Tono reaches 89 overall at max level as LMF, up from 70 at base level. Daiya Tono's biggest gain at max level is Ball Control: 69 at base rising to 81 at max level (+12).
What is Daiya Tono's best position at max level?
LMF remains Daiya Tono's best-rated position at max level (89); the next-best alternative is LWF (88).
What is Daiya Tono's best current stat in eFootball 2026?
Daiya Tono's standout current stat is Acceleration at 76. This is the card's current-level value; see the stats table above for the same stat's value at max level.