Goto Keisuke (Standard) - eFootball 2026

Goto Keisuke eFootball 2026 player card, 71 OVR CF

Player Overview

Goto Keisuke is a 71 overall rated CF in eFootball 2026. Japan, age 21.

Goto Keisuke can gain up to 21 overall points (+30%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Fox in the Box.

Positions: CF, SS.

Goto Keisuke adds one secondary position (SS) alongside CF, giving it modest positional flexibility.

Goto Keisuke Stats

Goto Keisuke's standout current stat is Physical Contact at 76. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness71
Ball Control65
Dribbling60
Tight Possession61
Low Pass62
Lofted Pass55
Finishing68
Heading72
Place Kicking56
Curl51

Physical

StatValue
Speed69
Acceleration61
Kicking Power70
Jump65
Physical Contact76
Balance57
Stamina71

Defending

StatValue
Defensive Awareness46
Tackling50
Defensive Engagement53
Aggression56

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy2
Form1
Injury Resistance1

Goto Keisuke Stats at Max Level

Goto Keisuke's biggest gain at max level is Offensive Awareness: 71 at base rising to 87 at max level (+16). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness7187+16
Ball Control6573+8
Dribbling6068+8
Tight Possession6169+8
Low Pass6262+0
Lofted Pass5555+0
Finishing6882+14
Heading7280+8
Place Kicking5670+14
Curl5165+14

Physical

StatCurrentAt Max LevelGain
Speed6977+8
Acceleration6177+16
Kicking Power7078+8
Jump6573+8
Physical Contact7684+8
Balance5773+16
Stamina7179+8

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4646+0
Tackling5050+0
Defensive Engagement5353+0
Aggression5656+0

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy22+0
Form11+0
Injury Resistance11+0

Position Ratings at Max Level

CF remains Goto Keisuke's best-rated position at max level (92); the next-best alternative is SS (87). The ratings below show how Goto Keisuke would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 71 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GKGoalkeeper48
CBCenter Back73
LBLeft Back78
RBRight Back78
DMFDefensive Midfielder74
CMFCentral Midfielder77
LMFLeft Midfielder80
RMFRight Midfielder80
AMFAttacking Midfielder82
LWFLeft Wing Forward85
RWFRight Wing Forward85
SS (secondary)Second Striker87
CF (registered)Centre Forward92

Skills (4)

One-touch Pass, First-time Shot, Heading, Rising Shot.

None of Goto Keisuke's 4 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

All Cards of Goto Keisuke (3)

Of the 3 known Goto Keisuke cards, this one ranks #3 by max overall rating (92 vs. 96 on the strongest variant).

CardOVRMax OVRCard ID
Japan Selection 11 Jul '268096105855643182804
Japanese Stars 6 Apr '267995105817525348052
Standard (this card)7192157396

Goto Keisuke is a 71 OVR CF from Japan. Max overall: 92. Playing style: Fox in the Box. Secondary positions: SS. Skills: One-touch Pass, First-time Shot, Heading, and 1 more. 2 other Keisuke variations available.

Frequently Asked Questions

What is Goto Keisuke's max level overall rating in eFootball 2026?

Goto Keisuke reaches 92 overall at max level as CF, up from 71 at base level. Goto Keisuke's biggest gain at max level is Offensive Awareness: 71 at base rising to 87 at max level (+16).

What is Goto Keisuke's best position at max level?

CF remains Goto Keisuke's best-rated position at max level (92); the next-best alternative is SS (87).

What is Goto Keisuke's best current stat in eFootball 2026?

Goto Keisuke's standout current stat is Physical Contact at 76. This is the card's current-level value; see the stats table above for the same stat's value at max level.