Kaoru Mitoma (AFC Asian Cup Selection Japan Jan '24) - eFootball 2026

Kaoru Mitoma eFootball 2026 player card, 82 OVR LMF

Player Overview

Kaoru Mitoma is a 82 overall rated LMF in eFootball 2026. JAPAN, age 28.

Kaoru Mitoma can gain up to 17 overall points (+21%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Roaming Flank.

Positions: LMF, AMF, LWF.

Kaoru Mitoma is playable across 3 positions (LMF, AMF, LWF), a highly versatile profile.

Kaoru Mitoma Stats

Kaoru Mitoma's standout current stat is Acceleration at 84. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness71
Ball Control80
Dribbling83
Tight Possession77
Low Pass72
Lofted Pass68
Finishing74
Heading56
Place Kicking61
Curl66

Physical

StatValue
Speed76
Acceleration84
Kicking Power69
Jump57
Physical Contact58
Balance81
Stamina74

Defending

StatValue
Defensive Awareness52
Tackling55
Defensive Engagement60
Aggression66

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy2
Form1
Injury Resistance1

Kaoru Mitoma Stats at Max Level

Kaoru Mitoma's biggest gain at max level is Speed: 76 at base rising to 88 at max level (+12). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness7179+8
Ball Control8088+8
Dribbling8391+8
Tight Possession7785+8
Low Pass7280+8
Lofted Pass6876+8
Finishing7478+4
Heading5656+0
Place Kicking6165+4
Curl6670+4

Physical

StatCurrentAt Max LevelGain
Speed7688+12
Acceleration8492+8
Kicking Power6981+12
Jump5757+0
Physical Contact5858+0
Balance8189+8
Stamina7486+12

Defending

StatCurrentAt Max LevelGain
Defensive Awareness5252+0
Tackling5555+0
Defensive Engagement6060+0
Aggression6666+0

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy22+0
Form11+0
Injury Resistance11+0

Position Ratings at Max Level

At max level, Kaoru Mitoma actually rates higher at LWF (100) than at its registered position, LMF (99). The ratings below show how Kaoru Mitoma would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 82 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GKGoalkeeper42
CBCenter Back64
LBLeft Back71
RBRight Back71
DMFDefensive Midfielder67
CMFCentral Midfielder72
LMF (registered)Left Midfielder99
RMFRight Midfielder75
AMF (secondary)Attacking Midfielder89
LWF (secondary)Left Wing Forward100
RWFRight Wing Forward77
SSSecond Striker76
CFCentre Forward74

Skills (9)

Double Touch, Flip Flap, Outside Curler, Scissors Feint, First-time Shot, Cut Behind & Turn, Chop Turn, Scotch Move, Sole Control.

None of Kaoru Mitoma's 9 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

Other Players Named Kaoru Mitoma (19)

More AFC Asian Cup Selection Japan Jan '24 Players (10 others)

View full AFC Asian Cup Selection Japan Jan '24 pack analysis →

Kaoru Mitoma (Highlight) is a 82 OVR LMF from JAPAN. Max overall: 99. Playing style: Roaming Flank. Secondary positions: AMF, LWF. Skills: Double Touch, Flip Flap, Outside Curler, and 6 more. Booster: No Booster (). 19 other Mitoma variations available.

Frequently Asked Questions

What is Kaoru Mitoma's max level overall rating in eFootball 2026?

Kaoru Mitoma reaches 99 overall at max level as LMF, up from 82 at base level. Kaoru Mitoma's biggest gain at max level is Speed: 76 at base rising to 88 at max level (+12).

What is Kaoru Mitoma's best position at max level?

At max level, Kaoru Mitoma actually rates higher at LWF (100) than at its registered position, LMF (99).

What is Kaoru Mitoma's best current stat in eFootball 2026?

Kaoru Mitoma's standout current stat is Acceleration at 84. This is the card's current-level value; see the stats table above for the same stat's value at max level.