Kitajima Yuji (Standard) - eFootball 2026

Kitajima Yuji eFootball 2026 player card, 67 OVR AMF

Player Overview

Kitajima Yuji is a 67 overall rated AMF in eFootball 2026, currently playing for Avispa Fukuoka in the 2026/27 MEIJI YASUDA J1 LEAGUE. Japan, age 26.

Kitajima Yuji can gain up to 19 overall points (+28%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database. Playing style: Creative Playmaker.

Positions: AMF, CMF, LMF, RMF, LWF, RWF, SS.

Kitajima Yuji is playable across 7 positions (AMF, CMF, LMF, RMF, LWF, RWF, SS), a highly versatile profile.

Kitajima Yuji Stats

Kitajima Yuji's standout current stat is Balance at 72. Stats below are grouped into Attacking, Physical, Defending and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness63
Ball Control68
Dribbling64
Tight Possession70
Low Pass67
Lofted Pass66
Finishing60
Heading52
Place Kicking65
Curl69

Physical

StatValue
Speed71
Acceleration67
Kicking Power68
Jump59
Physical Contact54
Balance72
Stamina68

Defending

StatValue
Defensive Awareness48
Tackling53
Defensive Engagement54
Aggression56

Characteristics

StatValue
Weak Foot Usage2
Weak Foot Accuracy2
Form1
Injury Resistance0

Kitajima Yuji Stats at Max Level

Kitajima Yuji's biggest gain at max level is Ball Control: 68 at base rising to 83 at max level (+15). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness6371+8
Ball Control6883+15
Dribbling6479+15
Tight Possession7085+15
Low Pass6779+12
Lofted Pass6678+12
Finishing6068+8
Heading5252+0
Place Kicking6573+8
Curl6977+8

Physical

StatCurrentAt Max LevelGain
Speed7179+8
Acceleration6775+8
Kicking Power6876+8
Jump5959+0
Physical Contact5454+0
Balance7280+8
Stamina6876+8

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4850+2
Tackling5355+2
Defensive Engagement5456+2
Aggression5658+2

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage22+0
Weak Foot Accuracy22+0
Form11+0
Injury Resistance00+0

Position Ratings at Max Level

At max level, Kitajima Yuji actually rates higher at LMF (88) than at its registered position, AMF (86). The ratings below show how Kitajima Yuji would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 67 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GKGoalkeeper41
CBCenter Back65
LBLeft Back79
RBRight Back79
DMFDefensive Midfielder73
CMF (secondary)Central Midfielder83
LMF (secondary)Left Midfielder88
RMF (secondary)Right Midfielder87
AMF (registered)Attacking Midfielder86
LWF (secondary)Left Wing Forward86
RWF (secondary)Right Wing Forward86
SS (secondary)Second Striker85
CFCentre Forward80

All Cards of Kitajima Yuji (2)

Of the 2 known Kitajima Yuji cards, this one ranks #2 by max overall rating (86 vs. 93 on the strongest variant).

CardOVRMax OVRCard ID
J.LEAGUE Selection 26 Feb '267793105834436751480
Standard (this card)6786127096

Kitajima Yuji is a 67 OVR AMF from Japan, playing for Avispa Fukuoka in 2026/27 MEIJI YASUDA J1 LEAGUE. Max overall: 86. Playing style: Creative Playmaker. Secondary positions: CMF, LMF, RMF, LWF, RWF, SS. 1 other Yuji variations available.

Frequently Asked Questions

What is Kitajima Yuji's max level overall rating in eFootball 2026?

Kitajima Yuji reaches 86 overall at max level as AMF, up from 67 at base level. Kitajima Yuji's biggest gain at max level is Ball Control: 68 at base rising to 83 at max level (+15).

What is Kitajima Yuji's best position at max level?

At max level, Kitajima Yuji actually rates higher at LMF (88) than at its registered position, AMF (86).

What is Kitajima Yuji's best current stat in eFootball 2026?

Kitajima Yuji's standout current stat is Balance at 72. This is the card's current-level value; see the stats table above for the same stat's value at max level.