Oki Yuya (Standard) - eFootball 2026

Oki Yuya eFootball 2026 player card, 69 OVR GK

Player Overview

Oki Yuya is a 69 overall rated GK in eFootball 2026, currently playing for Shimizu S-Pulse in the 2026/27 MEIJI YASUDA J1 LEAGUE. Japan, age 27.

Oki Yuya can gain up to 18 overall points (+26%) through level progression, giving it substantial growth headroom, one of the wider base-to-max gaps in the database.

Positions: GK.

Oki Yuya is registered at a single position (GK), a specialist profile rather than a multi-role card.

Oki Yuya Stats

Oki Yuya's standout current stat is Jump at 69. Stats below are grouped into Attacking, Physical, Defending, Goalkeeping and Characteristics categories, matching eFootball 2026's own stat breakdown.

Attacking

StatValue
Offensive Awareness39
Ball Control49
Dribbling41
Tight Possession45
Low Pass53
Lofted Pass57
Finishing40
Heading41
Place Kicking47
Curl48

Physical

StatValue
Speed59
Acceleration55
Kicking Power64
Jump69
Physical Contact66
Balance49
Stamina55

Defending

StatValue
Defensive Awareness49
Tackling43
Defensive Engagement58
Aggression46

Goalkeeping

StatValue
GK Awareness67
GK Catching63
GK Clearing65
GK Reflexes69
GK Reach66

Characteristics

StatValue
Weak Foot Usage1
Weak Foot Accuracy1
Form1
Injury Resistance1

Oki Yuya Stats at Max Level

Oki Yuya's biggest gain at max level is Jump: 69 at base rising to 85 at max level (+16). These are the same per-stat values eFootball 2026 shows once this card is fully trained, and match EFScout's own Max view: no optimizer or hypothetical build involved, just the game's own max-level data.

Attacking

StatCurrentAt Max LevelGain
Offensive Awareness3939+0
Ball Control4949+0
Dribbling4141+0
Tight Possession4545+0
Low Pass5353+0
Lofted Pass5757+0
Finishing4040+0
Heading4145+4
Place Kicking4747+0
Curl4848+0

Physical

StatCurrentAt Max LevelGain
Speed5959+0
Acceleration5555+0
Kicking Power6464+0
Jump6985+16
Physical Contact6670+4
Balance4949+0
Stamina5555+0

Defending

StatCurrentAt Max LevelGain
Defensive Awareness4949+0
Tackling4343+0
Defensive Engagement5858+0
Aggression4646+0

Goalkeeping

StatCurrentAt Max LevelGain
GK Awareness6779+12
GK Catching6373+10
GK Clearing6577+12
GK Reflexes6979+10
GK Reach6678+12

Characteristics

StatCurrentAt Max LevelGain
Weak Foot Usage11+0
Weak Foot Accuracy11+0
Form11+0
Injury Resistance11+0

Position Ratings at Max Level

GK remains Oki Yuya's best-rated position at max level (87); the next-best alternative is CB (56). The ratings below show how Oki Yuya would rate at each of the game's 13 positions once fully trained, not its current-level rating, so they can be higher than the 69 OVR shown at the top of this page.

PositionFull NameMax-Level Rating
GK (registered)Goalkeeper87
CBCenter Back56
LBLeft Back51
RBRight Back51
DMFDefensive Midfielder50
CMFCentral Midfielder47
LMFLeft Midfielder47
RMFRight Midfielder47
AMFAttacking Midfielder44
LWFLeft Wing Forward46
RWFRight Wing Forward46
SSSecond Striker44
CFCentre Forward47

Skills (1)

GK Low Punt.

None of Oki Yuya's 1 skills are rare Highlight Skills; its value comes from base stats and regular skills alone.

All Cards of Oki Yuya (2)

Of the 2 known Oki Yuya cards, this one ranks #2 by max overall rating (87 vs. 94 on the strongest variant).

CardOVRMax OVRCard ID
J1 LEAGUE Selection 15 Aug '257594105792292380148
Standard (this card)6987122356

Oki Yuya is a 69 OVR GK from Japan, playing for Shimizu S-Pulse in 2026/27 MEIJI YASUDA J1 LEAGUE. Max overall: 87. Skills: GK Low Punt. 1 other Yuya variations available.

Frequently Asked Questions

What is Oki Yuya's max level overall rating in eFootball 2026?

Oki Yuya reaches 87 overall at max level as GK, up from 69 at base level. Oki Yuya's biggest gain at max level is Jump: 69 at base rising to 85 at max level (+16).

What is Oki Yuya's best position at max level?

GK remains Oki Yuya's best-rated position at max level (87); the next-best alternative is CB (56).

What is Oki Yuya's best current stat in eFootball 2026?

Oki Yuya's standout current stat is Jump at 69. This is the card's current-level value; see the stats table above for the same stat's value at max level.